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8.0争霸艾泽拉斯多家媒体与设计师访谈总结

时间:2018-04-18 10:06 作者:SuCoNoNoNo 手机订阅 参与评论(0) 【投稿】
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8.0争霸艾泽拉斯多家媒体与设计师访谈总结,一起来看下吧!
Vanion

Vanion and Tonton interviewed game designer Matt Goss and technical director Patrick Dawson.

Vanion and Tonton采访了 Matt Goss和Patrick Dawson:

The developers are aware of the faction imbalance in hardcore raid guilds and have ideas on how to tackle the problem, but nothing to share quite yet.

开发者意识到高端团队的阵营不平衡,并对如何解决这个问题提出了想法,但还没有什么可以共享给媒体的。

The devs do not want you to feel forced to roll an Allied Race for a certain racial, and will keep an eye on racials and adjust if need be.

开发者不希望你觉得被迫为某个种族而选择同盟种族,并会密切关注种族并在需要时进行调整。

It was important, especially with the Kul Tiran and Zandalari Druid forms, to have the forms look really cool as Druids don't get to show equipment.

重要的是要让这些外观看起来很酷,因为德鲁伊无法展示装备。尤其是库尔提拉斯人和赞达拉德鲁伊形式 。

More secrets planned for Battle for Azeroth!

更多关于《争霸艾泽拉斯》的秘密将会被设计!

Blizzard was unaware that the Legion patches worked out to be 77 days apart!

暴雪团队并没有意识到军团补丁的相隔时间正好是77天!

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