这个UI的功能是可以根据你的连击点数来更换相应的装备及施放相应的技能。
It's one function that, when you press it will check your
combo points. If you have less than 5, it will make sure you
are using weaponset1 then cast SkillOneRank. If you have 5
combo points, it will change your weapons to weaponset2 and
then cast SkillTwoRank.
Basically this addon adds a function to the scripting library
that you trigger via a macro. Simply create a macro and use
the following code:
/script UUI_RogueWeaponSwap();
The modification of this addon is done via slash commands
that all use the following syntax:
/script = "";
's are WeaponSetOneMainHand, WeaponSetOneOffHand,
WeaponSetTwoMainHand, WeaponSetTwoOffHand, SkillOneRank, SkillTwoRank
Note that is case sensitive.
EXAMPLE FOR YOU NOOBLETS (an example of what you could type
in-game to make this addon work):
/script WeaponSetOneMainHand = "Sword of Omen";
/script WeaponSetOneOffHand = "Distracting Dagger";
/script WeaponSetTwoMainHand = "Sword of Serenity";
/script WeaponSetTwoOffHand = "12 Pound Catfish";
/script SkillOneRank = "Sinister Strike(Rank 8)";
/script SkillTwoRank = "Eviscerate(Rank 8)";
Note #1: There will be no prompt should this be done correctly
OR incorrectly (unless it's a syntax error).
Note #2: You HAVE TO set up your weapon sets and eviscerate/sinister
strike ranks before hand, or this addon won't work.
Note #3: This /should/ correctly remember
I made this for some dude who wanted a single button to always
cast sinister strike with his fast weapons until he had 5
combo points, THEN when he had 5 combo points the button would
automatically detect that and swtich to his slower but stronger
weapon and then cast Eviscerate (instead of SS). I've heard
SS isn't dependant on weapon damage and so there's no point
for the above case. I don't know this, I don't play rogue
much. This addon is made so you CAN change the spell to use
when you have less than 5 combo points and the spell to use
when you have 5.
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