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3.10PTR PatchNotes 泄露版 术士部分的翻译

时间:2009-02-02 09:36 作者:sb数量日日多 手机订阅 参与评论(0) 【投稿】
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摘 要
原文如下Warlocks-EverlastingAffliction:DrainLife,HauntandShadowBoltspellsnowhavea25%chancetorefreshthedurationofCorruptionandSiphonLifespellsont
原文如下


Warlocks
- Everlasting Affliction: Drain Life, Haunt and Shadow Bolt spells now have a 25% chance to refresh the duration of Corruption and Siphon Life spells on the target.
- Chaos Bolt: Cooldown reduced to 8 seconds, base damage increased slightly. Also pierces through immunity effects such as Divine Shield and Ice Block.
- Pandemic: Now takes into account critical strike debuffs on the target.
- Fire and Brimstone: Immolate spell power bonus now increased by 4%/8%/12%/16%/20%.
- Molten Core: Shadow spells and damage over time effects now have a 10%/20%/30% chance to increase damage done by all Shadow and Fire spells by 10% for 10 sec.
- Pyroclasm: Also gives your Rain of Fire a 5%/10% additional chance to crit.
- Shadowflame: Initial effect now deals fire damage, the damage over time component now deals shadow damage.
- Haunt will now do additional damage for each of the warlock乫s damage over time effects on the target.
- Improved Demonic Tactics: Increases your summoned demon乫s critical strike chance by 2%/4%/6%.
- Fel Vitality: Increases maximum stamina and intellect instead of health and mana.
- Demonic Embrace: Stamina bonus reduced to 1%/2%/3%/4%.
- Demonic Resilience: Reduces all damage taken by you and your pet by 1%/2%/3%/4%/5%.
- Metamorphosis now has a 1 second cast time.
- Demonic Pact: The spell power of all party and raid members is now increased by 4%/8%/12%/16%/20% of your spell damage.
- Pandemic: Now works with Siphon Life.
- Conflagrate: Can now be cast on targets afflicted by Shadowfury.
- Searing Pain: No longer causes a high amount of threat. Damage increased for all ranks.
- Improved Searing Pain: Your damaging Searing Pain spells have a 33%/66%/100% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 2% and lasts 30 sec. Stacks up to 5 times.

翻译在这里

持久痛苦:吸取生命、鬼影缠身、暗影箭法术有25%的几率刷新目标身上的腐蚀和生命虹吸法术。

混乱箭: 冷却时间降低到8秒,基础伤害略微提升。现在也可以穿透免疫效果,比如冰箱和无敌。

瘟疫肆虐:现在目标身上增加爆击几率的减益效果同样影响瘟疫肆虐。

硫磺烈火:现在增加献祭法术的伤害加成4%/8%/12%/16%/20%

熔火之心:暗影法术和持续伤害效果现在有10%/20%/30%的几率提高火焰和暗影法术伤害10%,持续10秒。

火焰冲撞:同时增加火焰之雨暴击几率5%/10%

暗影烈焰:初始效果为火焰伤害,持续效果为暗影伤害

术士的每个持续伤害效果都会增加鬼影缠身的伤害

强化恶魔战术:增加你说召唤恶魔的爆击几率2%/4%/6%

邪能活力:增加最大耐力和智力而不是生命值和魔法值。

恶魔之拥:耐力加成减少到1%/2%/3%/4%(改为4点?)

恶魔韧性:减少你和你的宠物所受到的伤害1%/2%/3%/4%/5%(改为5点?)

恶魔变形:现在有1秒的施法时间。

恶魔契约:团队法伤增加效果改为你法术伤害的4%/8%/12%/16%/20%

瘟疫肆虐:现在对生命虹吸生效。

燃烧:现在可以对暗影之怒的效果施放。

灼热之痛:不再造成高威胁值,每等级伤害都有提高。

强化灼热之痛:你的灼热之痛法术有33%/66%/100%的几率使目标变得对法术脆弱,增加所有法术对目标的爆击几率2%持续30秒。可以叠加5次。

完毕

个人感觉有点假,大家看看,不过这个改动方向还算不错。
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