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2.4:[狡诈紫萤石]削弱 太阳井BOSS定型
2008年02月22日 17:22:11           【 加入收藏 / 文章投稿 / 截图上传 / 发表评论
作者:wanjiahulian

以下消息来自www.mmo-champion.com,如没有附带蓝帖地址本人不保证100%的真实性。

[狡诈紫萤石]削弱

从“+5力量并且+4敏捷”改成“+5敏捷并且+6耐力”了!盗贼、狂战以及野德也许会失望吧……

PTR暂停RAID测试,蓝龙和大狗基本定型,骨头龙和姐妹花尚需大修

我想提醒大家,我们将把PTR的RAID区域完全关闭,直到下个PTR patch出现(就在“不远的将来”)。

I wanted to give everyone a head''s up that we''ll be disabling the Sunwell Raid zone on the PTR until we our next PTR patch (which will be very soon!). We''re applying a hotfix right now that will accomplish this.

在PTR上的测试非常成功!我们感谢你们这些热情玩家的艰苦工作(!?)。你们的努力将帮助我们进一步完善此区域。

The testing on the PTR has been excellent and we greatly appreciate all of the hard work you guys are doing. You''re going to help us to make the zone great!

目前,我们对卡雷苟斯(蓝龙)的内部测试已经接近完成;布鲁塔鲁斯(大狗)将在下个patch中做出较小的改动(用“践踏”取代“燃烧”),并在测试完成后关闭。邪之秘(骨头龙)和艾瑞达姐妹花将在下个补丁中有较大的改动。同样,那些让你们心烦的小怪们也会在下个补丁中得到修改。

Kalecgos is close enough that we can finish off testing him internally at this point. Brutallus will get a minor change next patch (stomp removes burn). We''ll do brief testing on him next patch and then disable him. Felmyst and the Eredar Twins both get major changes next patch. The oh-so-compelling, non-boss mobs also get a good deal of tuning in the next patch.

再次感谢你们,我们一两天后在太阳井中再见!

Thanks again and we''ll see the Sunwell Raiding folks in a day or two!

http://forums.worldofwarcraft.com/thread.html?topicId=4823212799&postId=47753314158&sid=1#0
PvP中“喝水”的大nerf

在2.4中,我们做出了一项修改,将“坐下喝水”后最初几秒钟的法力回复完全取消。

There is indeed a change in 2.4 intended to offset some of the mana regen from drinking away from the very beginning of the duration.

然而,我们完全确信,这项修改不会改变玩家们“在副本战斗的间隙坐下喝水时”的法力回复数量——即使你们打得非常快速也一样。如果你坐下喝水的时间至少有4秒——绝大多数玩家都这么做——你将不会觉察到你的法力回复速度有任何改变。

However, we specifically made sure the water would not change the amount of mana regenerated by players who drink between pulls or during gauntlet runs. You should see little to no difference in the amount of mana yielded if you sit to drink for at least 4 seconds, which most players do.

目前,你喝水的时候,法力回复大概2秒一跳;在修改之后,你喝水的第一跳不会给你任何的法力回复量;第二跳将给你补回66%(比目前的回复量多66%);而第三跳将给你补回剩下的33%;之后的法力回复量恢复正常。所以,在你坐下喝水6秒后,你补回的法力就将和原来一模一样。

So right now you get a tick roughly every two seconds. After the change the first tick will give you nothing, second tick will give you normal tick+66% extra, the third tick normal+33% extra, and then it levels back off after that. So, at the ~6 second mark (or after three ticks) you''ve made as much as you would have before.

我们决定,这项修改将仅仅在竞技场内生效。我们希望让竞技场外的玩家不会觉得“喝水”的感觉有什么不同。

You haven''t read it wrong, but we''ve decided to have that rule only apply inside arenas. It''s an inconsistency, but one we''re ok with to prevent water from feeling unnecessarily weird everywhere else.

http://forums.worldofwarcraft.com/thread.html?topicId=4493403696&postId=44929400437&sid=1#156

——补充一句,其实BLZ还没有决定到底把“喝水”的修正应用于整个游戏还是只在竞技场中生效。但是“脱离战斗喝一小口水”这招基本在竞技场中被废了:基本上不会有什么有蓝职业能在地上坐四秒钟而不被拖进战斗的。



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